Saturday
Nov132010
Planck Dev Diary #6: Quickly, we’ve got to run!
Saturday, November 13, 2010 at 7:01AM Hello again to everyone who appreciates games grown in the shade. This is a brief check-in to let you know that today marks the beginning of our weekend of mad work: Planckapalooza Round 3! We’ve had an exciting week here thanks to indiegames.com’s coverage, which spawned some awesome comments here, on YouTube and a couple discussions on the Penny Arcade forums. Everyone’s thoughts about Planck have totally made our week and are providing the booster fuel for our weekend work session– the primary goal of which is to get more content into the engine. Perhaps some new environments will be shown soon? (!)
<3
Shadegrown Games
in
Planck
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