Happy 2011! The new year finds us with some favorable outcomes of our work thus far, new opportunities, and what’s sure to be an adventure-filled road ahead.
In first and most exciting news, a week or so ago composer Chad Bechard started lobbing over brand-new bits of sound to us. Some quick work by Brenton got these pieces working in engine a couple days ago (see the mysterious screenshot of the Unity inspector to the right!), and while it’s still quite rough, nobody has played the preliminary scripting and not come away with a big stupid grin on his or her face. I know that on a certain level it’s bad form for me to be a tease and say we’re excited about stuff we can’t share yet, but… well, I am.
We’re also delighted to note that the 2011 Independent Games Festival has recognized our Planck Playtest Two build with an Honorable Mention in the Audio category. What we sent to the judges was a little bit less than a complete game, and we were up against a very strong lineup of contenders, so it was great to see our work get some love from the IGF. To top it off, playWISE gaming blog called Planck Playtest Two one of the “hidden gems” of 2010 in a year-end roundup! Thank you all for enjoying what we have so far.
We remain, as always, your Shadegrown Games.